Skills
. Sound Design and Mixing
. Music Scoring and Composition
. Logic, Ableton, Pro Tools
. Wwise, FMOD, Metasounds
. Unreal Engine and Unity
. Field Recording and Foley Art
. Synthesis and Max/MSP
. VO Record
. Python, C#, C++
Education
Boston University
Bachelor of Arts in History (2004 -2008)
School of Video Game Audio
Sound Design in Wwise (2022)
The Tech Academy
Game Development Bootcamp (2024)
Experience
Composer, Mixer and Sound Designer
Freelance 2010 - Present
Provided all audio needs for major worldwide advertising campaigns (Google, Maybelline, UNIQLO, Ford, Kraft, Coors Light, Kate Spade)
Worked directly with directors and creatives to meet demanding deadlines
Video Game Sound Designer, Composer and Programmer
Freelance 2021 - Present
Custom sound design using field recordings, foley software and advanced audio implementation to create unique audio experiences
Led collaborative effort on music and sound design direction using Wwise, FMOD, Unity or Unreal Engine
Sample Content Creator
Samples From Mars 2015- Present
Created sample packs from recording vintage synthesizer/drum machines and led art and programming teams to implement audio into custom GUIs
Oversaw the meticulous process of editing and formatting thousands of samples into dozens of formats and DAWs for music creation
Eductor
Soundfly 2020- Present
Mentored students on DAW audio production, mixing, and sound design
Organized and assistend in group masterclasses
Head of Content Curation
Livestream (now Vimeo) 2009- 2013
Oversaw team of content curators moderating user channels and customer support
Supported marketing and development on identifying viral trends and bugs