Skills
. Sound Design and Mixing
. Music Scoring and Composition
. Logic, Ableton, Pro Tools
. Wwise, FMOD, Metasounds
. Unreal Engine and Unity
. Field Recording and Foley Art
. Synthesis and Max/MSP
. VO Record
. Python, C#, C++
Education
Boston University
Bachelor of Arts in History (2004 -2008)
School of Video Game Audio
Sound Design in Wwise (2022)
The Tech Academy
Game Development Bootcamp (2024)
Experience
Video Game Developer/Sound Designer
Freelance, Steam 2022 - Present
Used the game engine Unity to create an indie game released on Steam by leveraging C# scripts to implement core gameplay mechanics and interactive features
Provided custom sound design using found sounds, field recordings, foley software and synthesis to create a unique immersive audio experiences for indie video games
Used audio middleware like Wwise and FMOD to organize, implement and maintain audio pipelines
Sample Pack Content Creator
Samples from Mars, Yamaha, Epic Stock Media, Splice 2012 - Present
Oversaw team of software developers, graphic designers and sound designers to create custom GUI applications which demanded series of tests and quality control to ensure flawless deliverables
Designed unique audio sample packs for content creators by using using advanced audio tools and reusable scripts
Edited, processed, named, organized and formatted thousands of audio file samples to professional standards
Sound Designer, Mixer and Composer
Hyperballad Music, Freelance 2008- 2024
Provided 360 audio solutions for international advertising campaigns by organizing teams of creatives while maintaining fluent communication with clients to assure project alignment and timely delivery of assets
Translated client requirements into actionable project plans, ensuring technical feasibility and successful execution
Used Izotope RX 11 to treat and cleanup unwanted sounds in dialogue, foley and sound design
Podcast Audio Editing/Cleanup, Sound Design, Composing
Freelance 2020- 2024
Provided sound design, music composition/supervision and audio editing/cleanup for full podcast episodes
Communicated with producers to outline and realize sonic identity of each podcast episode and overall aesthetic
Educator
SoundFly, Freelance 2020- Present
Mentored and taught students of all ages on DAW audio production, mixing, sound design and songwriting
Created syllabuses and assisted in group learning events and boot camps for music production
Head of Content Curation
Livestream (now Vimeo) 2009- 2013
Led a team of content curators responsible for moderating and approving streaming channels, while coordinating responses to customer support inquiries to ensure compliance, quality control and user satisfaction
Identified, documented, and communicated platform bugs and user experience issues to the development team, contributing to ongoing improvements in platform stability and performance