Skills

. Sound Design and Mixing

. Music Scoring and Composition

. Logic, Ableton, Pro Tools

. Wwise, FMOD, Metasounds

. Unreal Engine and Unity

. Field Recording and Foley Art

. Synthesis and Max/MSP

. VO Record

. Python, C#, C++


Education

Boston University

Bachelor of Arts in History (2004 -2008)

School of Video Game Audio

Sound Design in Wwise (2022)

The Tech Academy

Game Development Bootcamp (2024)


Experience

Composer, Mixer and Sound Designer

Hyperballad Music 2010 - Present

  • Provided all audio needs for major worldwide advertising campaigns (Google, Maybelline, UNIQLO, Ford, Kraft, Coors Light, Kate Spade)

  • Worked directly with directors and creatives to meet demanding deadlines

Video Game Sound Designer, Composer and Programmer

Freelance 2021 - Present

  • Custom sound design using field recordings, foley software and advanced audio implementation to create unique audio experiences

  • Led collaborative effort on music and sound design direction using Wwise, FMOD, Unity or Unreal Engine

Sample Content Creator

Samples From Mars 2015- Present

  • Created sample packs from recording vintage synthesizer/drum machines and led art and programming teams to implement audio into custom GUIs

  • Oversaw the meticulous process of editing and formatting thousands of samples into dozens of formats and DAWs for music creation

Eductor

Soundfly 2020- Present

  • Mentored students on DAW audio production, mixing, and sound design

  • Organized and assistend in group masterclasses

Head of Content Curation

Livestream (now Vimeo) 2009- 2013

  • Oversaw team of content curators moderating user channels and customer support

  • Supported marketing and development on identifying viral trends and bugs